It seems like synchronistic timing that I am about to embark on a new adventure in game design as the blog approaches 10,000 page views. My day job is as a college professor at the University of Oklahoma. The Center for Teaching Excellence at the university is offering a faculty discussion group about what we can learn from games in the design of college courses. This includes specific lessons like difficulty curves and more general strategies like full gamification.
As part of this course, I will be posting my reactions to the course (you can find the information on the course -- named GOBLIN -- here) to this blog. I welcome comments and reactions to the blog as I proceed through the course. I am not sure if "regular programming" will continue during this time (I have a queue of posts on campaign inspirations, for example) but they will be coming back after the course in mid-March if not.
From what I can tell, this will be an opportunity to think more deeply about the foundations of games as well as my approach to instruction. I hope it proves interesting to others as well.
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